How Games Get Shotguns Wrong
From DOOM’s iconic Super Shotgun through to Gears of War’s Gnasher, the shotgun is one of the most popular and versatile weapons in video games – a trusty firearm that packs a devastating punch, particularly in close encounters. But the gaming shotgun that we’ve come to know and love takes a fair few liberties from its real world counterpart.
In this episode of Loadout, Dave Jewitt visits the Royal Armouries to talk to Keeper of Firearms & Artillery Jonathan Ferguson, to chart the vast differences between real shotguns and their gaming counterparts.
You can check out more episodes of Loadout right here. – https://www.youtube.com/watch?v=yzSrmGkpWKk&list=PLpg6WLs8kxGMzIemU1gyyLmg5VlKI2UvC
You can check out our Firearms Expert Reacts series here. – https://www.youtube.com/watch?v=5FVzcoRjoN4&list=PLpg6WLs8kxGMgYb13XjPgOKbm5O-CDq7R
If you’re interested in seeing more of Jonathan’s work, you can check out more from the Royal Armouries right here. –https://www.youtube.com/user/RoyalArmouries
If you would like to support the Royal Armouries, you can make a charitable donation to the museum here. –https://royalarmouries.org/support-us/donations/
Dave Jewitt takes a closer look at the iconic weapons and tools that have shared the spotlight as part of our favourite games and movies.