How Games Get Weapon Attachments Wrong
Whether it’s Call of Duty: Vanguard or Escape From Tarkov, modern shooters love to let you customise your weapons with a whole range of attachments, sights, grips, and suppressors. From Rainbow Six through to Battlefield, it’s a phenomenon that has spanned the shooter genre for longer than we think, so why then do many developers still miss the mark in their portrayal of weapon attachments?
In this episode of Loadout, Dave Jewitt visits the Royal Armouries to talk to Keeper of Firearms & Artillery Jonathan Ferguson to chat about gaming’s obsession with modular firearm attachments, from scopes and suppressors to foregrips and drum magazines.
You can check out more episodes of Loadout right here. – https://www.youtube.com/watch?v=yzSrmGkpWKk&list=PLpg6WLs8kxGMzIemU1gyyLmg5VlKI2UvC
You can check out our Firearms Expert Reacts series here. – https://www.youtube.com/watch?v=5FVzcoRjoN4&list=PLpg6WLs8kxGMgYb13XjPgOKbm5O-CDq7R
If you’re interested in seeing more of Jonathan’s work, you can check out more from the Royal Armouries right here. –https://www.youtube.com/user/RoyalArmouries
If you would like to support the Royal Armouries, you can make a charitable donation to the museum here. –https://royalarmouries.org/support-us/donations/
Dave Jewitt takes a closer look at the iconic weapons and tools that have shared the spotlight as part of our favourite games and movies.