Rez And Tetris Effect Designer Working On New Synesthesia Game

Rez And Tetris Effect Designer Working On New Synesthesia Game

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Rez creator Tetsuya Mizuguchi is celebrating the game’s 19th anniversary by announcing that he’s working on a new game. Mizuguchi, who worked as a designer on Tetris Effect too, has shared some news about the next project from his studio Enhance.

In a tweet, Mizuguchi announced that the studio is “moving forward” with a new game, and that it’ll be a “totally new adventure with synesthesia.” The term refers to a neurological condition that makes sensory experiences involuntarily invoking another sense: being able to see sounds, or hear colours, for instance.

Rez’s visualization of music has long been equated to a form of synesthesia.

Yup. Today is Rez’s anniversary😎 Was released on Nov 22, 2001.

Thanks to everyone who played Rez, Child of Eden and Rez Infinite. I and @enhance_exp is moving forward to the new project – totally new adventure with synesthesia.

Thanks for the cool GIF @turfmasta 👍🏻 https://t.co/Jby5GUcOK0

— Tetsuya Mizuguchi (@Mizuguchitter) November 22, 2020

Rez already has a sort-of sequel: Child of Eden, a game that was best-played on Xbox 360 Kinect. The game received an 8.5/10 in GameSpot’s review. Tetris Effect, meanwhile, earned a 9/10. If you haven’t yet played this new take on Tetris, it’s out now on Xbox Game Pass.

Rez received an update for PSVR in 2017, called Rez Infinite. It’s generally seen as the ultimate version of the game, and it too earned a 9/10 in GameSpot’s review.

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